Canon you can inspect
Long stories accumulate details that should not disappear: the alias you used at the gate, the companion who stayed behind, the favor still owed, or the room where you hid the key. Story Notes are the durable canon for one Embertales save.
They are visible from the tale header. You do not have to trust a vague claim that the AI remembers everything, and you do not have to search the transcript whenever an old fact becomes important.
What belongs in a note
Notes work best for facts with future consequences. Characters and relationships, active goals, important objects, established locations, promises, discoveries, and lasting changes are good candidates. Moment-to-moment description usually belongs in the conversation instead.
A background process can propose notes as the tale develops. This is selective by design. Saving every sentence would make the useful facts harder to find and would consume more context without improving continuity.
You remain the editor
You can add a note, correct its wording, pin it, or delete it. If the narration gets an important fact wrong, update the note with the version that should govern later scenes. Turning Story Notes off stops them from being included in the Storyteller's context.
Pinned notes are useful for the few facts you want kept prominent, such as a character's central motive or a rule that must not drift. Pinning everything defeats that distinction.
One save, one continuity
Notes belong to a playthrough, not to the whole account. Two saves of the same story can develop different allies, injuries, discoveries, and endings. A note from one never becomes canon in the other.
This also prevents leakage between unrelated worlds. The detective from a modern mystery does not become part of a historical tale simply because the same person played both.
A continuity example
Early in a tale, you may promise a ferryman that you will return his brass compass after crossing the flooded district. Several scenes later you give the compass to a doctor who needs its hidden key. The useful canon is not every line of both scenes. It is the compact conflict: the ferryman expects the compass back, the doctor now has it, and your character knows why.
A note can preserve those facts while the older conversation is summarized. When the ferryman returns, the Storyteller has what it needs to recognize the debt. If the note says the compass was stolen when you actually gave it away, you can correct that wording before it distorts the next scene.
What notes do not promise
Story Notes improve continuity, but they do not make AI narration infallible. The Storyteller can still misread a note, overlook a recent detail, or introduce a contradiction. The editable note is a repair tool and a source of truth, not a guarantee that every generated sentence will be correct.
For smaller corrections, state the fact naturally in your next action. For something central that should matter throughout the tale, check the note itself and edit it if needed.